Constants

$$a_{\text{gravity}} = -9.8\text{ m/s}^2$$

Prior Knowledge

Trigonometric Ratios
$$s\frac{o}{h} \hspace{2mm} c\frac{a}{h} \hspace{2mm} t\frac{o}{a}$$
Pythagorean Theorem
$$a^2 + b^2 = c^2$$

Unit Conversions

When converting square or cubic units, remember to square or cube the conversion factor as well! $$1 m^3 = (100 cm)^3$$

Metric Prefixes

G giga
$$10^9$$
M mega
$$10^6$$
k kilo
$$10^3$$
c centi
$$10^{-2}$$
m milli
$$10^{-3}$$
$$\mu$$ mc micro
$$10^{-6}$$
n nano
$$10^{-9}$$

Vectors

Vector Addition and Subtraction

Geometric Method
Be able to add and subtract vectors by arranging them head to tail and connecting the first tail to the last head.
Analytical Method
Be able to add and subtract vectors by first taking their x- and y-components.
Then add (or subtract) all of the x-components and separately add (or subtract) all of the y-components.

Vector Components

$$\tan\theta = \frac{A_y}{A_x}$$

$$A_x = A\cos\theta$$

$$A_y = A\sin\theta$$

$$\theta$$ is the angle going counterclockwise from the positive x-axis to the vector.

Vector Magnitude

$$A = \sqrt{A_x^2 + A_y^2 + A_z^2}$$

$$\tan\theta = \frac{A_y}{A_x}$$

Unit Vectors

$$\hat{i}$$
x-axis
$$\hat{j}$$
y-axis
$$\hat{k}$$
z-axis

One Dimensional Motion

$$\Delta$$ Delta
$$\Delta$$ means the change in a variable.

$$\Delta t = t - t_0$$

$$\Delta x = x - x_0$$

Kinematics

Displacement Average
$$\Delta x = x - x_0$$
Velocity Average
$$v = \frac{\Delta x}{\Delta t}$$
Acceleration Average
$$a = \frac{\Delta v}{\Delta t}$$
Speed Average
$$\text{speed} = \frac{\text{total distance}}{\Delta t}$$
Velocity Instantaneous
$$v = \frac{dx}{dt}$$
Acceleration Instantaneous
$$a = \frac{dv}{dt}$$

Derivatives

Don't forget the chain rule!

Two-Dimensional Kinematics

X-Axis
$$a_x = 0$$
Y-Axis Free Fall
$$a_y = -9.81\text{ m/s}^2$$

Relative Motion

/ Reference Frames

If an object moves with velocity $$\vec{v}_{o1}$$ with respect to reference frame (set of x-y axes) "1" and if reference frame "1" moves with velocity $$\vec{v}_{12}$$ with respect to reference frame "2", then the velocity of the object with respect to reference frame "2" will be given by the (vector) equation:

$$\boxed{\vec{v}_{o2} = \vec{v}_{o1} + \vec{v}_{12}}$$